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2 mistakes:
1 – all doomtroopers have 1 armour that reduces incoming damage and they can also roll a defense die to negate one more damage. So if a doomtrooper is hit for one damage, the trooper’s armour negates it.
2 – the number of force cards (reinforcement cards) on the tiles equals the number of corporation players, so you need 2 cards per zone if there are 2 players.
Whoops, that’s two pretty serious mistakes! It would have been a lot more challenging with 2 cards on each tile.